martedì 25 ottobre 2011

Adventure World: Indiana Jones Meets Facebook

Adventure World–a game bringing the Indiana Jones franchise to Facebook–plays like traditional Facebook games like Farmville. Big bright graphics and simple game play make this a game that is accessible to any user. You play quests, where you are seeking specific artifacts and fight Indy’s nemesis (SNAKES!). Friends can give you supplies and ease the energy cost of doing quests, which matters a lot because the energy cost is why I don’t like this game.

Every thing you do costs you energy. Picking up a vase? That’ll be some energy. Killing a snake? Energy. What happens when you run out of energy? Oh, you’re just done. Unless, of course, you want to buy some more, for real money.

Energy will regenerate, but each energy point takes eight minutes to recharge. Simple math tells you that for a basic quest, if you have, say, 24 energy points, you can do maybe 12 actions. And then it will be nearly three and a half hours before you have full energy again.

The quests have time restrictions as well. You have a certain number of hours from the time you start a quest to the time you finish the quest. Don’t finish in time? Oh, you can add time. Again, using real money. This makes me nuts. I’m the kind of girl that likes to game. Nothing is worse than being settled in for a gaming session and then having to stop because of something stupid like energy. It’s a false barrier to game playing.

If you can get past the energy wall, the game is fun to play. You have multi-part quests, you have plenty of quests to work on, and you get to build up and customize your base camp, which is great for people who love the personalized aspects of Farmville, Cafe World, or other traditional Facebook games.

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